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Legal Notice

Stand: 25. Oktober 2026

Anbieter (§ 5 DDG)

BuonaLabs UG (haftungsbeschränkt) Maria-Goeppert-Straße 3 23562 Lübeck

Enfigure ist ein Produkt der BuonaLabs UG (haftungsbeschränkt).

  • Geschäftsführer: Domingo Buonamassa
  • Telefon: +49 (0) 451 406-07833
  • E-Mail: [email protected]
  • Registergericht: Amtsgericht Lübeck, HRB 26385 HL
  • Stammkapital: 5.000 Euro
  • Umsatzsteuer-Identifikationsnummer (§ 27a UStG): DE455732206

Verantwortlich für den Inhalt (§ 18 Abs. 2 MStV)

Domingo Buonamassa, Anschrift wie oben.

Streitbeilegung

Wir sind nicht bereit und nicht verpflichtet, an Streitbeilegungsverfahren vor einer Verbraucherschlichtungsstelle teilzunehmen (§ 36 VSBG).

English

Provider (§ 5 DDG)

BuonaLabs UG (haftungsbeschränkt) Maria-Goeppert-Straße 3 23562 Lübeck, Germany

Enfigure is a product of BuonaLabs UG (haftungsbeschränkt).

  • Managing director: Domingo Buonamassa
  • Phone: +49 (0) 451 406-07833
  • Email: [email protected]
  • Commercial register: Amtsgericht Lübeck, HRB 26385 HL
  • Share capital: 5,000 EUR
  • VAT ID (§ 27a UStG): DE455732206

Responsible for content (§ 18 (2) MStV)

Domingo Buonamassa, at the address above.

Consumer dispute resolution

We are neither willing nor obliged to take part in dispute resolution proceedings before a consumer arbitration board (§ 36 VSBG).

Liability for content

We are responsible for our own content under general law. We have no general duty to monitor third-party information. If we learn of unlawful content, we remove it promptly.

This site links to external sites that we do not control. Their operators are responsible for their content. We checked the links when we placed them, and we remove any link we learn is unlawful.

The content of this site, including text, graphics, interface images and software, is protected by German copyright law. Any use beyond the limits of copyright law needs the written consent of BuonaLabs UG (haftungsbeschränkt). “Enfigure” and “BuonaLabs” are marks of BuonaLabs UG (haftungsbeschränkt). Other names belong to their owners and are used only to describe compatibility, such as Unreal Engine, Unity, Blender, glTF and FBX.